Rocky Mountain Movies & Denver Movie Review
FOR MOVIE LOVERS WHO AREN'T EASILY SWEPT AWAY
Thursday, July 29, 2021
Matt Damon meets Marseille in 'Stillwater'
Thursday, October 17, 2019
A deja vous helping of zombie comedy
If you've seen the first Zombieland, you've pretty much seen the second.
Zombieland: Double Tap arrives 10 years after the release of the first movie with the original zombie- fighting crew offering the same brand of humor that made the first movie a hit. This isn't necessarily a bad thing.
If you've been hankering to see Woody Harrelson, Jesse Eisenberg, Emma Stone, and Abigail Breslin reprise their roles as destroyers of zombies, Double Tap delivers.
Of course, a few new faces have been added, notably a funny Zoey Deutch as the most cheerfully clueless blonde to hit the screen in a long time.
Those who care should know that the quartet of remaining humans from the first movie is still threatened by hordes of zombies, brain-eating creatures that began spreading after the world was struck by some sort of virus.
Early on, Eisenberg's Columbus, Harrelson's Tallahassee, Stone's Wichita, and Breslin's Little Rock take refuge in a devastated White House. After a bit of plot maneuvering, Little Rock hits the road with a guitar-playing hippie who appropriates Dylan songs. Little Rock evidently is headed for Graceland, the equally devastated home of the late Elvis Presley.
The trio of survivors (along with Deutch's Madison) follows, maybe for no other reason than to give the movie somewhere to go. The journey provides an opportunity for Rosario Dawson to enter the fray. Dawson's Nevada presides over the Hound Dog hotel, home of Elvis memorabilia and facsimiles of Graceland's garish rooms. At this point, Luke Wilson and Thomas Middleditch show up to play odd replicas of the characters portrayed by Harrelson and Eisenberg.
It's as if Columbus and Tallahassee meet themselves and, thus, are confronted by their own ridiculousness -- or something like that.
Ruben Fleischer, who also directed the first installment, keeps the proceedings zipping along, moving fast enough to fly over the bits that don't work.
Those who find the movie superfluous won't be wrong, but there are enough laughs to combat resistance, perhaps even among those who've already seen enough zombie-apocalypses to last a lifetime.
Besides, Double Tap passes in an acceptable 99 minutes, leaving many smashed zombie heads and a whole lot of silliness in its wake.
Thursday, October 31, 2013
A game played mostly on the surface
Orson Scott Card's 1985 novel Ender's Game has acquired a large and devoted following. I'm not an acolyte or even a reader of Card's popular books, so I approached the eagerly awaited movie version of the first novel in the series with an high hopes and open mind.
What I found in Ender's Game is a juvenile helping of sci-fi that wrestles with some big, topical issues, but would require ample applications of intellectual Clearasil® before it's ready to claim an unblemished place in the sci-fi big leagues.
Having said that, I certainly wouldn't dissuade fans of the books from seeing a movie that has been assembled by director Gavin Hood in ways that attempt to maximize action, much of it involving zero-gravity training exercises that pit teams of youthful combatants against one another.
If there's genius in the concept, it probably involves the way that the movie acknowledges that game-savvy youngsters are more easily adaptable to modern warfare than adults. In the future, killer instincts may not be applied at the end of a bayonet but at a digital console. Think drones on steroids.
Hood's kid-centered, tech-laden drama follows 10-year-old Ender Wiggen (Asa Butterfield) through various stages of training in facilities that orbit the Earth. Hood, who also wrote the screenplay, divides the movie roughly into thirds.
In the first (and skimpiest) section we meet Ender and his family, a sister (Abigail Breslin) and an older bother Peter (Jimmy 'Jax' Pinchak). The arrogant Peter quickly vanishes from the story, but Breslin's Valentine crops up intermittently, mostly to serve as Ender's emotional connection to a threatened world.
About that threat: It seems that at some prior time the Earth was attacked by insect-like creatures called Formics. Earth's warriors fought off the Formics, but the threat of another invasion remains.
Early on, Ender falls under the tutelage of Colonel Graff (Harrison Ford), a military commander who has been searching for a youthful warrior to lead the charge against the Formics.
A militarist to the bone, Graff believes that one big battle can eliminate the threat of future wars. For Graff, preemptive strikes are the quickest route to peace. If he weren't being played by Ford, perhaps Dick Cheney could have auditioned for the role.
Throughout Ender's training -- a combination of boot camp combined with a video-game competition -- Graff pushes Ender hard: He beleives he finally has discovered a kid with the requisite tactical instincts to take on the Formics once and for all.
Graff often is seen in the company of a psychological officer (Viola Davis). Davis's character advocates for Ender's mental well-being, something in which Graff has no interest.
Butterfield, who appeared in Martin Scorsese's Hugo, does an good job combing the geeky and violent impulses that define Ender. From time-to-time, Ender question's the idea that conflicts are best resolved with healthy applications of violence. Butterfield succeeds in making Ender's internal conflicts real.
As he advances through his training, Ender comes into conflict with another cadet (Moises Arias), a young man who seems to have a Napoleon complex. Petra, a cadet played by Hailee Steinfeld, helps Ender learn the ropes.
But the real star of this portion of the movie is a training facility where the cadets face off in a zero-gravity environment. Hood returns to this special-effects well a little too often. Repetition sets in.
The movie's third act offers some redemption. Ender moves into the final stage of his training, which involves preparing to lead the Earth's forces into a decisive battle with the Formics.
At this point, he meets Mazer Rackham (Ben Kingsley), the warrior who lead Earth's forces to victory in the first encounter with the Formics.
Replete with a Maori-style facial tattoo that makes him look like a futuristic Queequeg, Kingsley apes the one-note severity of the other adults in the movie, but projects more depth than Ford, who makes a return to sci-fi. Think Han Solo without a personality.
Hood and his technical team save the best for last, using Ender's final training exercise as occasion to unfurl a series of dazzling special effects that add a level of sensory thrill that should please genre fans.
I won't spoil the ending, but those familiar with the story know that the story probably is intended as a cautionary tale. In truth, though, Ender's Game derives more energy from its staunch militarism than from any other source.
A summary: Ender's Game has been made with enough competence to please fans of the series and perhaps to expand that audience a bit. The entire enterprise has a juvenile flavor, interrupted by occasional bouts of brow furrowing as the story attempts to grapple with Big Questions. Unlike Ender, the movie doesn't emerge at the top of the sci-fi class, but it's nowhere near the bottom. And if sequels loom, there's plenty of room for improvement after what can be called a decent enough start.
Thursday, March 14, 2013
'The Call' generates tension, but ...
No question: Answering 911 calls for a living has to be one of the world's toughest jobs. For a time, it seems as if the new Halle Berry thriller, The Call, is going to use such high-stress 911 work as the basis for a tautly conceived, high-tension movie. Too bad The Call -- which initially succeeds at keeping us on edge -- quickly shows its low-caliber hand. Much of the movie's gut-wrenching fervor stems from watching a teen-ager being subjected to varying degrees of torment -- by being abducted, shoved in the trunk of a car and finally stowed in an underground hideout where ... well ... vile things are intended.
Berry plays Jordan, a Los Angeles-based 911 operator who's traumatized by an early picture call in which she overhears a young woman being murdered. A deeply shaken Jordan, who made a mistake that may have contributed to the girl's death, takes a break from her 911 duties, opting to train others in the art of answering high-stakes calls.
When another teen-ager (Abigail Breslin) is kidnapped at an upscale mall, Jordan must re-don her headset to confront a wily and sadistic criminal, as well as lingering doubts about her own effectiveness. Of course, she's after the same killer who threw her off her game in the first place.
Director Brad Anderson (The Machinist) knows how to work an audience over, but the screenplay for The Call becomes increasingly implausible, forcing Berry's character to behave in risible ways and leading to an ending that threatens to turn the movie into a Silence of the Lambs knock-off.
The movie's at its best when Jordan's trying to communicate (via cell phone) with Breslin's character who has been locked in the trunk of a car that's barreling down one of LA's freeways.
The movie's ending plays like a formulaic afterthought that makes a mockery of verisimilitude while pandering to an audience's lust for vengeance.
The supporting cast doesn't much matter here, but Morris Chestnut is mostly wasted as an LAPD cop who's also Jordan's love interest, and Michael Imperioli (of Sopranos fame) has been given what may turn out to be the year's most thankless role. I can't describe it here without including a major spoiler, but those who venture into this often distasteful thriller will know exactly what I'm talking about.
Thursday, March 3, 2011
Leapin' lizards! Rango is one wild ride
Rango, an animated western, is too enjoyably weird to ignore - even if it's not entirely clear exactly who the movie is for. Film buffs? Maybe. Fans of clever invention? Sure. Kids? I'm not certain.
Think Sergio Leone meets Chuck Jones with traces of Chinatown thrown in, and you'll begin to understand what director Gore Verbinski has wrought, an animated western that plays with genre clichés and assembles some of the year's most vivid imagery.
Rango, from another script that feels as if it has been composed by tossing ingredients into a Cuisinart, is made tolerable by its blend of silly humor, arch wit, savvy movie references and a few major surprises. The movie can be fun, but it's difficult to imagine that the littlest kids will get much beyond the cartoon antics supplied by Verbinski, who proved himself a master of visual comedy in a couple of Pirates of the Caribbean movies.
Did I mention that Rango's hero is a lizard voiced by Johnny Depp, an actor who's no stranger to nutty proceedings? Well, that's what Verbinski gives us, a bug-eyed wannabe gunslinger who - I'm giving away nothing here - ultimately saves the day.
Expelled from his terrarium early in the movie, the lizard - apparently a pet chameleon - wanders into the desert where he winds up in the aptly named town of Dirt, a dusty outpost that's on the verge of running out of water.
Our lizard hero tells a tall tale, defends the town from a ravenous hawk (sort of), winds up as sheriff and begins fulfilling his destiny, something he's been encouraged to do by a sagacious armadillo called Roadkill (Alfred Molina).
Verbinski doesn't skimp on characters. In fact, he overloads the screen with everything from rats to bats. There's Beans (Isla Fisher), a spunky lizard gal who's trying to save her daddy's ranch. Ned Beatty gives voice to the town's mayor, a turtle with a big hat and an ego to match, and Bill Nighy gives sinister life to the hired gun in the piece, the frightening Rattlesnake Jake.
This highlight reel only skims the surface of a big-time voice cast that also includes Abigail Preslin, Ray Winstone, Harry Dean Stanton and Timothy Olyphant - not to mention a mariachi band composed of four owls.
Visually striking, Rango eventually floods the screen with action that includes a heavy barrage of gun fire that's appropriate to a genre spoof, but a bit much for little kids. Rattlesnake Jake gave me the willies, so I'm assuming that younger kids may find him scary, as well. And some of the language is ... well ... indelicate.
Somewhere around the three-quarter mark my enjoyment flagged, maybe because the story suffers from literary indigestion: It's overstuffed.
Still, Verbinski deserves credit for turning Rango into an impressively creative entertainment whose excesses are redeemed by the twang of its best dialog and the sheer wildness of its heart.



